{"created":"2023-08-25T00:19:22.455280+00:00","id":2000023,"links":{},"metadata":{"_buckets":{"deposit":"d22d6e42-3022-480f-a675-79846371239b"},"_deposit":{"created_by":42,"id":"2000023","owners":[42],"pid":{"revision_id":0,"type":"depid","value":"2000023"},"status":"published"},"_oai":{"id":"oai:kindai.repo.nii.ac.jp:02000023","sets":["14:923:1081:1692774644768"]},"author_link":[],"control_number":"2000023","item_2_biblio_info_21":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2023-07-31","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicPageEnd":"216","bibliographicPageStart":"199","bibliographicVolumeNumber":"70","bibliographic_titles":[{"bibliographic_title":"商経学叢","bibliographic_titleLang":"ja"},{"bibliographic_title":"Shokei-gakuso: Journal of Business Studies","bibliographic_titleLang":"en"}]}]},"item_2_description_36":{"attribute_name":"内容記述","attribute_value_mlt":[{"subitem_description":"[要旨]本稿は,近年のビジネスにおける新たな台風の目となっている「デジタル空間」の世界観構築について,経営学的文脈から考察を行ったものである。具体的には任天堂株式会社のゲームコンテンツ「どうぶつの森」シリーズを出発点として,居場所としての「デジタル空間」の特徴,ユーザーの世界観構築に利用されているデザインに対して検討を行う。デジタル空間における居場所のデザインでは「仮想世界自体の世界観」としてのユートピア的性格と「ユーザー間の世界観」としてのヘテロトピア的性格がそれぞれ存在する。多様なユーザーが長く滞在する場としてデジタル空間をデザインするためには,両者を意識したうえで,「象徴的モチーフの付与」,「自由/制約のバランス」という具体的な操作を行う必要がある。","subitem_description_language":"ja","subitem_description_type":"Abstract"},{"subitem_description":"This study examines “digital space” as a place to stay based on case studies. We identify two views in designing a digital space: a utopic view as a virtual world and a heterotopic view as a real world. In order to make users stay longer in the digital space, it is necessary to consider “symbolic motifs” and “balance between freedoms and constraints” in addition to these two views.","subitem_description_language":"en","subitem_description_type":"Abstract"}]},"item_2_publisher_14":{"attribute_name":"出版者 名前","attribute_value_mlt":[{"subitem_publisher":"近畿大学商経学会","subitem_publisher_language":"ja"}]},"item_2_source_id_22":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"04502825","subitem_source_identifier_type":"ISSN"}]},"item_2_version_type_12":{"attribute_name":"版","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_ab4af688f83e57aa","subitem_version_type":"AM"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorAffiliations":[{"affiliationNameIdentifiers":[{"affiliationNameIdentifier":"34419","affiliationNameIdentifierScheme":"kakenhi"}],"affiliationNames":[{"affiliationName":"近畿大学","affiliationNameLang":"ja"},{"affiliationName":"Kindai University","affiliationNameLang":"en"}]}],"creatorNames":[{"creatorName":"蒋, 博文","creatorNameLang":"ja"},{"creatorName":"Jiang, Bowen","creatorNameLang":"en"}]},{"creatorAffiliations":[{"affiliationNames":[{"affiliationName":"同志社大学","affiliationNameLang":"ja"}]}],"creatorNames":[{"creatorName":"小澤, りりさ","creatorNameLang":"ja"},{"creatorName":"Kozawa, Lilisa","creatorNameLang":"en"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_access","filename":"AN10437975-20230731-0199.pdf","format":"application/pdf","mimetype":"application/pdf","url":{"url":"https://kindai.repo.nii.ac.jp/record/2000023/files/AN10437975-20230731-0199.pdf"},"version_id":"3a87a1cf-6a21-4abe-b764-11bd81475efc"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"デジタル空間","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"ヘテロトピア","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"象徴的モチーフ","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"世界観構築","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"居場所","subitem_subject_language":"ja","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"居場所としての 「デジタル空間」:世界観構築への示唆","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"居場所としての 「デジタル空間」:世界観構築への示唆","subitem_title_language":"ja"},{"subitem_title":"“Digital Space” as a Place to Stay: Implications for Design and Management","subitem_title_language":"en"}]},"item_type_id":"2","owner":"42","path":["1692774644768"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2023-08-25"},"publish_date":"2023-08-25","publish_status":"0","recid":"2000023","relation_version_is_last":true,"title":["居場所としての 「デジタル空間」:世界観構築への示唆"],"weko_creator_id":"42","weko_shared_id":-1},"updated":"2023-08-31T03:27:55.976476+00:00"}